Sonic Design | Project 1
Sonic Design | Project 1
June 2, 2025
ZHANG XINYUE | 0369868
Sonic Design | Bachelor of Design (Hons) in Interactive Spatial Design
Project 1 | Auditory Imaging (Week5-Week7)
Assignment Description :
For this assignment, we are required to choose one of the six given scenarios — or propose our own — and create a descriptive storyline from a first-person point of view. This storyline will serve as the foundation for designing a soundscape that conveys a sense of space, movement, and atmosphere purely through sound.
The 6 given scenarios are:
1. Wildlife + Background
2. Everyday Home Life + Background
3. Cities + Transport + Exterior Atmosphere
4. Industry and Electronic Sounds + Background
5. Weather + Background
6. Market + Rural Atmosphere + Background
Storyline :
Fig 1.1 Written storyline based on Wildlife scenario
List of sound effects:
Scene 1: Arriving at the Campsite
· footsteps on leaves
· ambient forest
· place the material
Scene 2: Lighting the Campfire
· lighter click
· firewood crackling
· ambient voice
Scene 3: Settling into the Night
· ambient voice
· chat with friends
Scene 4: Deep Night Atmosphere
· fire crackling
· insect ambience
· wind through trees
· squirrel through the bushes
Process :
First, I downloaded all the required sound effects and organized them into a dedicated folder. Then, I imported all audio files into Adobe Audition’s Multitrack session and arranged the clips based on the storyline.
Fig 2.1 A dedicated folder for audio
Fig 2.2 Arrangement of the clips
I layered the background ambience on top of the tracks and organized other clips based on their function and timing. Footsteps were mostly placed on Track 6 and below. I used track automation for volume and panning control, and clip automation when I might move the clips later. I also added fade-in and fade-out effects to most audio tracks for smooth transitions.
Fig 2.1 Audio layers and effects in Adobe Audition
Fig 3.1 Reverb creates sound space
Fig 3.2 adjusting the audio envelope







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