Sonic Design: Exercises 2
Sonic Design | Exercises
ZHANG XINYUE | 0369868
Sonic Design | Bachelor of Design (Hons) in Interactive Spatial Design
Exercises 2/ Sounds Design Tools
Week 3
This week’s course focused on five fundamental tools in sound design. I gained a deeper understanding of the sound through hands-on practice and case analysis. These techniques are a key to creative expression.
The five most common tools and techniques used in sound design are
- Layering
- Time stretching
- Pitch shifting
- Reversing
- Mouth it
1. Layering
Combining multiple audio tracks enhances the depth and spatial quality of the sound. However, to avoid a cluttered mix, it’s important to ensure frequency compatibility.
2. Time Stretching / Compression
This tool allows adjustment of the audio duration without changing its pitch, which is useful for controlling rhythm or syncing with visuals. Proper balance is needed to maintain sound quality.
3. Pitch Shifting
Changing the pitch of a sound helps shape character or mood, without altering its length. It works well when combined with other tools for added expressiveness.
4. Reversing
Reversing audio creates strange, surreal effects, often used to enhance atmosphere. It’s especially effective when paired with spatial effects like reverb or delay.
5. Mouth It!
Using the human voice to imitate or invent sounds reflects the idea that creativity comes first in sound design. It encourages experimentation and expressive freedom.
EXERCISES : Audio Fundamentals
In this exercise, we were given three original audio samples. Our task was to edit these sounds and use a parametric equalizer to create six different sound effects: Telephone, In the Closet, Walkie Talkie, Bathroom, Stadium and Airport/Train Station.
Telephone
modified audio
Walkie Talkie
To create an airport-like sound, I used EQ to reduce the low frequencies and emphasize the midrange, giving it a clearer, more open feel. For reverb, I applied a long decay with high diffusion to mimic the vast, echoey environment of an airport, while adjusting the wet/dry mix to make the sound feel distant and spacious.
In the Closet
To create a closet-like sound, I used eq to cut some highs and lows, focusing on the mids to make it sound more boxed-in. Reverb was set with short decay, low diffusion, and a dry-heavy mix to mimic the tight, muffled acoustics of a small, enclosed space.
modified audio








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